When games let me roll a character before I start, I always make someone who seems cool, rather than min-maxing stats. In Death Road to Canada, I wanted someone who'd be fun to hang around with in a zombie apocalypse, rather than a simple zombie-clobbering machine. Given this, it's probably no surprise most of my forays didn't go that well, but I had a great time trying to steer a band of pixelated misfits to Canada.