design
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What Do Open World Games Do Best?
Since the success of GTA III it seems more and more games are adopting an open world approach to their design. Have we reached a point where there is now a formula for open world gaming? Let’s take a look.
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Tim Schafer Says Games Must Ditch Sci-Fi And Fantasy To Grow
Near-mythical game designer Tim Schafer reckons games need to look beyond cliched fantasy and science fiction inspirations in order for the industry to reach a broader audience. Is he right?
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AFTRS Game Course: Ian Brown Interview
Yesterday we had an interview with Gary Hayes from AFTRS about the new game courses launching next year (applications close November 7, people). Today we offer up an interview with Ian Brown, currently a lecturer in animation and visual effects. He has one hell of a track record, having worked at Animal Logic for ten…
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Concept PSP2 designs from emerging Australian designer
Tai Chiem, an emerging Australian designer has given the concept treatment to the PSP, working up some ideas on an advanced PSP2. I’m a sucker for concept designs so how could we not share his ideas with y’all? My design is set for the future using emerging technology. Featuring flexible OLED display that can be…