The first Assassin’s Creed was an interesting but repetitive experiment. Two years later, Assassin’s Creed II was an improvement in almost all ways. One year later, Assassin’s Creed Brotherhood, woefully misunderstood prior to release, is arguably the best one yet.
Having not played every game on every platform, I opted to choose one of the aspects of games that I don’t think gets enough attention or serious accolades, costume and character design.
I’m just about done looking back at 2009 and just about done playing 2009 games. So I’m ready to share my fifth-annual list of my favourite in-game moments from the past year.