Tagged With editors picks


Look, starships are cool and everything. They’re great! They can fly, they have lasers, and they usually look nice. But if you’re playing No Man’s Sky, I have some advice for you: Don’t neglect your buggy.


In my first game of Dead Cells, I died after about four minutes. In my most recent one, I lasted almost an hour. The time difference between those two attempts says a lot about how Dead Cells evolves as you play it, and how you evolve alongside it.


For two years, No Man’s Sky has been one of gaming’s great Rorschach tests. View it one way, and it’s a beautiful adventure through an endlessly fascinating parallel universe. Tilt your head, and it’s a janky hunk of junk built on a bed of LIES.


In Hollow Knight, looks can be deceiving. A sad little lamplit town may hide the entrance to a beautiful buried kingdom. A towering knight might turn out to be a sad, small thing in oversized armour. An onrushing green beast may actually be a wee creature disguised by a pile of leaves. And a simple-looking 2D action game can slowly unfurl into one of gaming's great adventures.


Over the last year, the Nintendo Switch has built up an impressive collection of 2D side-scrollers and classic arcade games. Unfortunately, those games rely heavily the D-Pad, and the D-Pad on the Switch Pro Controller can be frustratingly unreliable. Last weekend I fixed mine, and you can, too.


Hollow Knight is finally out for Nintendo Switch, which means a lot more people are playing it than when it hit PC last year. People like me! I've put almost 40 hours into the game, and I have some tips for anyone starting out.


For the past week, Destiny fans have been furiously posting to message boards and making Reddit threads, venting, posting theories, and working out how best to focus their anger. They have been doing that for months, of course, but what's different now is that they're mad because the developers at Bungie want them to be. Cayde-6 is gonna die, and there's nothing anyone can do about it.