Monster Hunter: World finally came out on PC last week. It’s a hell of a fun game, but the PC version has some frustrating technical problems. Fortunately, fans and modders have been working on unofficial fixes to improve things while we wait for official ones.
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The Castlevania- and Rogue-inspired Dead Cells is out this week on a bunch of systems. It’s a really good game, and also a tough one. Would you believe me if I told you I had some tips for you?
Destiny 2’s Solstice of Heroes event debuted last week. Until it ends on August 28, you can relive the glories of the past while earning powerful new armour ... as long as you have a lot of time to spare.
There are more than 150 different enemies in the fantastic Hollow Knight. While each one is entertainingly awful, some are more awful than others.
In Hollow Knight, looks can be deceiving. A sad little lamplit town may hide the entrance to a beautiful buried kingdom. A towering knight might turn out to be a sad, small thing in oversized armour. An onrushing green beast may actually be a wee creature disguised by a pile of leaves. And a simple-looking 2D action game can slowly unfurl into one of gaming's great adventures.
For the past week, Destiny fans have been furiously posting to message boards and making Reddit threads, venting, posting theories, and working out how best to focus their anger. They have been doing that for months, of course, but what's different now is that they're mad because the developers at Bungie want them to be. Cayde-6 is gonna die, and there's nothing anyone can do about it.
It's hard to talk about CD Projekt Red's Cyberpunk 2077 without talking about the studio's last game, The Witcher 3. And so it came to be that a lot of our E3 interview with Cyberpunk's quest designer involved discussion of both games.