eiji aonuma
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Nintendo Teases 3DS Owners With Thoughts Of New Zelda
Check out what Nintendo’s Eiji Aonuma, best known for directing and producing multiple Zelda games, just sent 3DS owners via Swapnote, the system’s text and picture messaging application.
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Aonuma Felt ‘Intense Pressure’ To Use Wii MotionPlus In Skyward Sword
The latest episode of Iwata Asks focuses on the development of The Legend of Zelda: Skyward Sword, and has thrown up some very interesting details about the early development of Skyward Sword. Perhaps the most interesting detail is just how much internal debate went into the inclusion of Wii MotionPlus into the game.
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Zelda Designer Dreams Of Zelda Movie
Nintendo made one live action movie, the Super Mario Bros. flick. It sucked. That isn’t stopping Zelda designer Eiji Aonuma from fantasizing about making an epic motion picture with everyone’s favourite green-hatted hero.
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‘Is Navi Annoying?’ And Other Questions We Asked The Creators Of The Legend Of Zelda: Ocarina Of Time
Kotaku recently asked eight questions of the chief creatives responsible for the Nintendo 3DS remake of The Legend of Zelda: Ocarina of Time, questions like “Why does Link auto-jump?” and “Do you think Navi is annoying?”