While I spent a sizable chunk of 2018 in a hospital, I did manage to squeeze in time with some very good games.
Tagged With fe
When Fe was first announced as one of EA's latest indie bets, it wasn't completely clear what exactly it was. There was a little creature making sounds at other, often bigger creatures, and a whole bunch of trees.
Behind closed doors at Gamescom this year, Fe creative director Hugo Bille explained that the idea is to recapture the spirit of being connected with nature. In practical terms, that entails a lot of exploration and discovery. But like an actual forest, you don't get much guidance along the way.