first person shooters

  • What A Metroid 64 Could Have Looked Like

    What A Metroid 64 Could Have Looked Like

    The Metroid series took a little nap during the N64 era, with Nintendo unable/unwilling to release a single home console game between the success of the SNES’ Super Metroid in 1994 and the GameCube’s Metroid Prime in 2002. So a fan is stepping in — and back in time — to make one for themselves.


  • Halo Infinite Just Can’t Catch A Break

    Halo Infinite Just Can’t Catch A Break

    Busted challenges. A dysfunctional battle pass. A bunch of ultimately ineffectual “fixes.” A cacophonous uproar of player feedback, much of which isn’t positive. It may sound like the launch-window era of Halo Infinite, but no: This is Halo Infinite today, six months after its launch, during the first week of its second season.