Every December, I wonder where the year went. Every week before January 1st, I wonder what games from my backlog I will finally get to in the New Year.
There are great sequels. And then there are all the crappy ones that seem like little more than cynical cash grabs. I’m going to focus on the former.
Dark Souls, Battletoads, Ninja Gaiden, and Cuphead wear their difficulty as a badge of pride. They crush souls and spirits alike, and results in a lot of fatigued fingers. Playing them feels like Groundhog Days of death; Live, Die, Repeat, and Repeat!