In Front Mission 3’s 18th battle, I’m on a naval base facing down two giant walking artillery cannons, four Gundam-like mechs, and an apache helicopter. It isn’t the most challenging tactical role-playing game from the PS1 era, but like a lot of games from that era it’s prone to the occasional difficulty spike.

Unlike many other games in the genre though, characters in Front Mission 3 don’t just live or die. They crumble, slowly, under barrages of gun fire and missiles, and I just can’t get enough of it.