One of the few criticisms levelled at Frostpunk was that the city-building game only shipped with curated scenarios, not a more traditional (for the genre) sandbox mode. That’s about to change, with an “Endless Mode” due for release very soon.
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Frostpunk, a post-apocalyptic city builder, somehow manages to get even darker and more brutal in its latest expansion, a story-based scenario called The Fall of Winterhome. Rather than create and navigate my own messes, the game's new scenario required me to clean up after somebody else's with a feverish sense of urgency.
If you had told me months ago that a city builder about the remnants of 19th century England trying to survive the next ice age would sell hundreds of thousands of copies in its first week on Steam, I'd have guessed you were hallucinating from hypothermia. But that's exactly what Frostpunk did, and after spending all weekend with the game I'm not surprised.
In Frostpunk, a new snowy city-builder by This War of Mine studio 11 Bit that is out today, the player develops a city in a frozen wastelands.
You must fuel the churning generator at the heart of your town, feeding it enough coal to keep your people alive. The cold is your first and greatest foe, and it's my favourite part of the game.