game development

  • How The Makers Of Mafia 3 Lost Their Way

    How The Makers Of Mafia 3 Lost Their Way

    In mid-2016, a few months before the release of their first game, Mafia 3, the developers at Hangar 13 in Novato, California gathered for an all-hands meeting. There, according to two people in attendance, Christoph Hartmann, president of the game’s publisher, 2K, told employees that their bonuses would be tied to the game’s aggregate review…


  • Xenoblade Developer Once Pitched An EarthBound Sequel For GameCube

    The EarthBound, or Mother, series took a lengthy hiatus between the releases of Mother 2 and 3, but that didn’t mean Nintendo wasn’t interested in keeping the series going. In fact, at one point, the developer that would eventually create Xenoblade was asked to pitch Nintendo on a sequel to the beloved role-playing game series…