gamescom 2018
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Part Of Nvidia’s Pitch: Games Can Get Better Looking Over Time
15A shot of Wolfenstein 2: The New Colossus using variable content shaders, where shaders concentrate on parts of the image that are more prominent to the user. Image: Alex Walker/Kotaku About a hundred or so journalists, YouTubers and other tech media had just sat through about three hours of dense presentations. It was the middle…
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C&C Rivals Is A Reminder Why People Dislike Mobile Games
There was plenty of scepticism when EA announced that the C&C RTS franchise was getting a mobile revival this year, and understandably so. Free-to-play mobile games have to walk a fine line, one that balances fairness with the financial realities of development. Too often games veer on the wrong side of that divide, funnelling players…
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Battlefield 5 Has A Problem And Its Name Is World War 3
I got to play a good chunk of Battlefield 5 over the course of Gamescom, and the grand scale shooter is coming together largely as you’d expect. But I also got to play another indie FPS on the show floor, one that nearly replaced any excitement I might have had for DICE’s efforts.
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Supermarket Shriek Let Me Scream At A Goat In A Crowded Room
Back in January, Kotaku UK published a huge list of British developed games which were due to release in 2018 that we thought were worth keeping an eye on. While Supermarket Shriek (geddit?) got pushed out of its 2018 release window to Q1 2019, it’s still one of the games that we were most excited…