In the age of PUBG and Fortnite, it's easy to forget that games such as Facepunch's Rust were a thing. Actually, it still is a thing — to the tune of 7.45 million copies sold and gross sales exceeding $US110 ($152.76) million, according to Facepunch founder Garry Newman. While it's hard to say how these numbers stack up to the aforementioned favourites, in isolation, they're dizzying.
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Many games let you choose your character's race, face and other elements of appearance, but not Rust. The chaotic survival game is imitating the gene pool -- randomising who's white, black and everything else -- and players have reacted in unexpected ways.