It's Monday, 2 March, the first day of the Game Developers Conference in San Francisco, and I can't help but notice a common refrain: "I'm already tired."
Tagged With gdc 2015
Diablo III is in a much better place than it was at launch. Between server issues, the polarising real-money auction house and a loot system hell-bent on trolling players, the third instalment in Blizzard's action RPG series wasn't what the world asked for. At this year's GDC, game director Josh Mosqueira gave a brutally honest presentation on Diablo III's fall, and eventually return, to grace.
One of the coolest things about Alien: Isolation was how thoroughly it put players into the quaking space-boots of its protagonist Amanda Ripley. There was a button for re-focusing her eyes!
Back in the early days of Destiny, some players would spend hours just...shooting into a cave. The reason? Loot. Precious, precious loot.