gdc
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Witness The Awesome iPad Game That Lets Your Fingers Get Intimate With The Universe
Steph Thirion’s games understand the power of touch. While most iOS games require tactile contact to play, so few translate what it means to touch in real life. Touching a thing or a person can connect you to it intimately. Think about touching ingredients when you cook or affectionate laying hands on a romantic partner.…
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When Is A Video Game Not A Video Game?
Games designer, author and all-round very smart man Raph Koster has written a rather interesting piece on his personal site laying down some framework for just when you can call something a video game (or a game in general) and when you can’t.
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Giggle With Us Now At These Goofy Motion-Capture Demonstrations
Motion-capture technology’s changed the way that today’s movies, TV shows and video games look and move. Usually, sessions where special cameras and suits upload a person’s movement to computers happens in sequestered studios, far from prying eyes. At GDC 2012, mo-cap happened right out in the open and it was a wonder to behold.
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‘Stop Thinking You’re A Producer,’ Former Mass Effect Designer Tells Gamers
Christina Norman worked for BioWare on Mass Effect. She’s with Riot Games now. But she must have felt pangs of sympathy when BioWare got raked by gamer complaints about day-one DLC in Mass Effect 3. Because she basically gave them a double-barreled middle finger in a rant at GDC.