gearbox software
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Better AI, Awesomer Guns In Borderlands 2, Or So I’m Told
My copy of Game Informer did not arrive today. Time and the Columbia alumni rag, which I actively do not want did. So I will not be reading about Borderlands 2 this weekend, as some are.
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Gearbox Could’ve Made A Blade Runner Game, But It Didn’t Want To Go Out Of Business
The studio behind Borderlands, Aliens: Colonial Marines and Duke Nukem Forever once had an opportunity to make a Blade Runner game. It passed, its founders say, just like it passed on the planned video game version of Michael Mann’s Heat.
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Evidence That Someone Loves Playing Duke Nukem Forever Online
There’s been a lot said about Duke Nukem Forever, not much of it good.
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Duke Nukem Forever: The Kotaku Review
Duke Nukem Forever begins in a casino bearing the Duke’s name. While slowly making your way through this marble-clad tribute to a hero of decades past (I hesitate to use the word “fighting”), you’ll pause to sign autographs. You’ll get a blow job. You’ll control a remote control car. Twice. You’ll complete a “puzzle”, you’ll…