For a certain type of video game enthusiast, getting to meet Mario creator Shigeru Miyamoto is the ultimate dream. You rehearse in your head what you're going to say. You hope you don't blow it. In 1997, game music composer Grant Kirkhope had, shall we say, a suboptimal experience meeting Nintendo's game design guru.
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For about the last seven years, Grant Kirkhope has been trying to convince people in the gaming industry that it's time to make a game similar to 1998's Banjo-Kazooie, one of the great 3D platformers of the Nintendo 64 era. Says Kirkhope: "I was told: 'Grant, you're talking nonsense. No one wants this game. Platformers are dead.'"