How to improve a game like BoxBoy? How to create a sequel to a game that was simply perfect, flawless in both idea and execution? Easy: You add another box.
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Kirby And The Rainbow Curse is a good game with a weird problem. If you play it, you most likely won't be able to appreciate its graphics. This isn't because The Rainbow Curse's claymation-style graphics are too beautiful for your primitive senses to comprehend. No, you probably would look at this game and think it's beautiful.