harry lee

  • Stickets Isn’t Like Most Puzzle Games…

    Most puzzle games don’t wait for your permission to start. They simply begin and you must deal with that reality. Pieces fall from the sky with alarming regularity. You must find a place to put them. You make space. Gravity drags abstract objects towards the ground and the passage of time is your sworn enemy.…


  • Melbourne Indie Dev Wins QANTAS SOYA

    Harry Lee is no stranger to Kotaku. We’ve played and loved his puzzle game, Impasse, and we were charmed by his enthusiasm at Melbourne Game Jam (Katie mentions him here and here). Now he’s gotten Qantas’ attention by winning the 2012 Qantas Spirit of Youth Awards (SOYA) in the Interactive Content and Gaming category.