Over the past few days, I’ve put several hours into playing My Time at Portia, a game that feels a little unsure what genre of game it wants to be. It’s part Stardew Valley, part Harvest Moon, has notes of action RPG, and at times reminded me of Dragon Quest…
E3 was full of massive AAA titles such as God of War, Assassin’s Creed and Call of Duty. But the one game that’s stuck in my mind the most is Sakuna: Of Rice and Ruin. It’s half brawler, half farming sim — it’s a weird combination, but I can’t stop…