Tagged With hearthstone reporter

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Since the launch of the Knights of the Frozen Throne expansion, competitive Hearthstone play has been in a bit of a turbulent state, mostly thanks to the overwhelming (and often rage-inducing) dominance of the game's Druid class.

Well, Blizzard has heard the community's complaints, and Druid nerfs are finally on their way. But they will come with a few other balance tweaks that have some players scratching their heads.

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Hearthstone's new Knights of the Frozen Throne expansion is out, and that means that on top of being able to play with fresh strategies, we get to partake in another more underappreciated pleasure: Watching pro players fail to play around new cards.

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You want to get into Hearthstone, but you're scared. You hear the stories of intricate deck-building and elaborate mind games, and you wonder: Is there a 100-hour wall of learning, research, and abject failure standing between me and having a good time? Quite to the contrary, I would argue that the most fun part of Hearthstone is when you're learning to play.

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It's been just over a month since the release of Hearthstone's Journey to Un'Goro expansion, so you know what that means: it's time for the Hearthstone community to remember how much they hate the game. But don't worry, they will get over it. It's all one big cycle.

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Every once in a while, a Hearthstone deck rolls around that's so strong, so finely-tuned and so effective, it's hard not to play against it without getting at least a little bit salty. In the wake of the game's latest Journey to Un'Goro expansion, that deck is called the Quest Rogue.