Hidetaka Miyazaki was awarded the Lifetime Achievement Award yesterday at the 2018 Golden Joystick Awards that took place in London. Known for his work on From Software titles like the Dark Souls series and Bloodborne, Miyazaki was presented the award by game luminaries Steve Jackson and Ian Livingstone.
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Bloodborne's chalice dungeons offer hundreds of thousands of possible crypts to explore. Dedicated players have found lost enemies and keep looking for more. Thanks to dataminers searching the game's files, a new group of dungeons have been found containing developer test areas and unused bosses.
Bloodborne's Lovecraftian setting is full of creative enemies, from multi-eyed brain beasts to half-flayed wolf demons. It's exciting to think about what creatures may still be lurking in the game years later or lost on the cutting room floor. The game's files recently ended up in the hands of dataminers, one of which decided to show off some of the game's cut monsters.
During a recent round table at Namco Bandai headquarters in Tokyo, I asked From Software's Hidetaka Miyazaki about the future of Dark Souls, as well as what else the studio is working on. The good news is yes, a new Armoured Core is coming. The bad news is that, at least for the foreseeable future, more Dark Souls is not.