industry
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This Week In The Business: A Young Man’s Game
“It has become harder and harder for me to find jobs, and particularly after I got past 50 years old.” — 59-year-old designer David Mullich, talking with other game industry veterans about the pervasive age prejudice in the game industry.
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This Week In The Business: Taking Aim At Metacritic
“Nobody here ever bothers about Metacritic. We think of it as irrelevant, quite frankly. We only concentrate on what the users think.” — Rebellion CEO Jason Kingsley, explaining why they don’t worry about Sniper Elite getting low scores from reviewers.
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This Week In The Business: Free-To-Start
“As we look to the future, we believe a very big part of our player base will expect a free-to-start experience.” — EA CEO Andrew Wilson, talking about how EA is considering ways to let people try games for free with a variety of business models.
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This Week In Business: Big Companies Missing Out On Big Money
QUOTE | “The majority of those users probably wouldn’t have bought the game anyway. So it’s not like we’re losing revenue… It’s essentially free marketing.” — Monument Valley producer Dan Grey, talking about the fact that 95 per cent of the Android copies of Monument Valley are pirated.





