irrational games
-
System Shock 2’s Level Design Was Influenced By Star Trek And Submarines
We’ve sung praises for System Shock 2 time and again and well, we’re not going to stop any time soon. SS2‘s brilliance is especially blinding when you get a chance to peek behind the development curtain, as Eurogamer’s Rick Lane did recently when he spoke to level designer Ian Vogel about the ever-unsettling MedSci deck.
-
BioShock Sells 25 Million Copies, Still Wasn’t Enough To Save Irrational
As we’ve seen in the last few years, being behind a popular franchise or pumping out successful games is not always enough to save a studio from the chopping block. Take Irrational Games and BioShock, which pushed 25 million copies. That’s apparently mediocre, if the fate of Irrational is anything to go by.
-
BioShock Goes Portable, Heading To iOS
Ready to return to Rapture? On your Apple devices? Today, 2K announced that, yes, BioShock is coming to iOS.
-
What Next For Dozens Of Ex-BioShock Game Creators?
Yesterday’s surprise news that Irrational Games, the studio behind the lauded BioShock series, is shutting down raised a number of questions, including what will become of the people who worked there making games.