kid icarus

  • Kirby’s Creator Isn’t Thrilled With Video Game Storytelling

    “As a long time gamer,” Sakurai writes in his Weekly Famitsu column, “I often find the stories told by games to be bothersome.” Indeed, many games seem to take their time laying out the beginning of their stories, showing long (and sometimes unskippable) cutscenes, or limiting what actions the protagonist can take before finally relinquishing…


  • Kid Icarus: Uprising: The Kotaku Review

    How much to we value weirdness? How much weight do we place on eccentricity? There are so many video games that are essentially retreads of the same old tired space; it can feel so nice to see a game that, even while following the same basic formulas as its brethren, does so with enthusiastic weirdness.