kotaku game diary
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Shenmue’s World Is Full Of Wonderful Junk
Shenmue I and II’s HD remasters released on Steam and I’ve been playing it ever since. Yu Suzuki’s 1999 adventure game helped set a standard for open world exploration. Its secret is simple: lots of and lots of “pointless” but satisfying interactions.
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Max Payne Still Holds Up
Yesterday, I started playing through Max Payne on Kotaku US’ Twitch channel. Returning to the 2001 game after so many years reveals a smart and surprisingly funny game full of experimentation. And, of course, kickarse bullet-time gunfights.
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It’s Nice To See Nintendo Didn’t Forget About Mario 64
Last year’s great new Mario and Zelda games reinvigorated two series that seem to have finally found nostalgia for parts of their past they neglected. Super Mario Odyssey, especially, offered a tribute to Super Mario 64 that’s been overdue.
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I Love When An Intense Game Forces Me To Take A Break
I’m a sucker for Flat Heroes’ simple look and how good it feels to bounce around putting off death, but my favourite part of this minimalist Switch platformer is the moment before the levels actually start.





