kotaku game diary
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Ubisoft’s Clever Division 2 Promotion Has Me Playing More Of The First Division
The makers of The Division at Ubisoft are doing some unusual things to tie their first game into its upcoming sequel. So far, I’m into it.
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The Long Dark’s New Cooking System Is Too Real
Last month, snowy survival game The Long Dark got a new cooking system. Like in real life, it requires timing things just right. I couldn’t pull it off in my last game, as well as in most of my own home cooking.
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Games Make Me Carry Too Much Stuff
Games give players countless tools to help turn the tide in their favour. But as players survive in a game longer, they unlock and gather more and more gear until their pockets are brimming with potions, antidotes and bombs. The feeling of rummaging through your inventory in the middle of a fight is as tense…
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Here Is Pixar’s Dory Fighting Crime
I had many possible topics in mind for this article: The slew of wonderful Metroid-like games I’ve been playing on the Switch. An analysis of a vexing Nioh boss. A meditation on the lack of playable denouements in video games. All will be covered in due time.





