Tagged With learning


The New York Toy Fair is a showcase for the latest and greatest playthings hitting store shelves in the coming year, but it's also a good indicator of where the toy market is heading. In 2017, that's directly to the inexpensive collectables aisle.


Editor's Note: Ben Bertoli is a long-time Kotaku reader and commenter, a lifetime, dedicated video gamer and a sixth-grade teacher in Indiana. He reached out to Kotaku this past week to share the story of how he turned his class into a role-playing game. The enthusiasm and motivation of the children in Bertoli's class evoke the success stories seen in gamified experiences such as Fitocracy. Here, Bertoli explains his creation, ClassRealm, how it works and what motivated him to develop it.


Last night on the way back to my apartment in New York's Lower East Side, I saw a crowd of men standing around two motorcycles. I'm a fledgling rider myself, as well as newly returned to the city. I'd spoken to these guys a few times before and did what I typically do when I see a guy on a hot bike: walk up and ask him how he likes it.


Last year US President Barack Obama challenged America's youth and game developers to create games that teach the fundamentals of science, technology, engineering and maths. Today we have a game in which aliens teach the scientific method while hunting hamburgers.


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In this Finding Your Science video from the National Science Foundation Arizona State University linguist James Paul Gee discusses how schools kill the joy of learning and how video games can bring it back to life.


Sony Online Entertainment has announced the first ever Gamers In Real Life (G.I.R.L.) design contest scholarship winner. Nearly 100 applicants submitted their video game concept art and essays for the contest, which kicked off in early April, and from those entries Julia Brasil of San Francisco was chosen to win a $US 10,000 scholarship at The Art Institute of California and a paid internship at Sony Online Entertainment.