luke smith
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Bungie Has Big Plans For Destiny 2
Destiny 2: The Witch Queen is still six months away but it’s already sounding like one of the game’s most ambitious updates yet. Over the last two weeks Bungie has shed more light on the next annual expansion and the vast changes it will bring with it, from weapon crafting to overhauled subclasses. When it…
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Destiny 2 Director Answers Our Questions About The Open World, The Darkness And Titan Bubbles
This week at E3, my Kotaku Splitscreen co-host Jason Schreier sat down with Bungie’s Luke Smith, game director on Destiny 2. They hit a wide variety of topics including what The Darkness is, how the game’s open world levels will work, and why they’re taking away Jason’s Sunsinger res.
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Q&A: The Lead Designer Of Destiny’s Vault Of Glass
Last week I got on the phone with Bungie’s Luke Smith, lead designer on Destiny‘s Vault of Glass raid. We had a cool chat, and I included a bunch of quotes in the feature we just ran on the main site. However, I thought some people might be interested in reading our full Q&A.