metal gear retrospective
-
Metal Gear Retrospective: Snake’s Punishment Begins
Metal Gear wants the player to fail. The game’s rough edges are part of the growing pains of an early genre, but taken in the context of the entire Metal Gear series, these challenges also feel like horrifying defence mechanisms. As Solid Snake infiltrates Outer Heaven, the player intrudes upon the game’s world. Neither are…
-
Metal Gear 2 Retrospective: The World Spins Without Snake
Metal Gear 2: Solid Snake’s defining attribute is texture. Metal Gear shaped an initial world, and Metal Gear 2 embellishes on that world by adding frictions that complicate the player’s previous relationship with the series. The results are often inconsistent; Metal Gear 2 is a game with a reach that exceeds its grasp but, also,…