Tagged With metro

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4A Games, the studio behind the Metro series of shooters, has been somewhat quiet of late. Last we heard it was working on two titles — a new Metro instalment and another, more radical game: an FPS set in space with a "very unusual design". However, it appears the latter project has been put on hold, going by one developer's LinkedIn profile.

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Metro: Last Light is relentlessly linear, right up until it isn't. It gives you a trusty ally to follow, right up until he betrays you. As the game pulls the rug out from under you, leaving you completely alone, it becomes clear: all of this was by design.

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The Metro: Last Light Developer DLC pack features a fully stocked shooting range, an AI battle arena, and a museum filled with the game's characters and creatures. There's also a solo mission filled with spiders, so screw that.

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When the Metro 2033 was released in 2010 it contributed to raise the PC graphics bar making good use of the latest DirectX 11 rendering technologies such as depth of field and tessellation along with high resolution textures. Before that little was known about the developers of Metro.

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The surface of the Earth may be a blasted wasteland, its music shops and symphony halls reduced to smouldering ruins. But as long as humans survive, so too will music. It's in that spirit that I enjoy the music of Metro 2033 and its equally post-apocalyptic sequel, Metro: Last Light. The games have a distinct musical sensibility, as the grim men and women surviving in the irradiated Moscow Metro carry on the musical traditions of… well, mostly of folk guitar and heavy metal. Cool by me.

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The first thing I thought while checking out Metro: Last Light during a demo presentation in a Manhattan hotel a few weeks ago, was "Another grey shooter? Seriously?" The second thing I thought was "Gee, this actually looks kind of neat." The third thing I thought was "OK, now I want to play the first one."

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Apparently this Metro: Last Light video appeared for a brief time on GameTrailers, but was quickly taken down. I'm not sure why it was removed, but whatever the reason it did little to stop one enterprising user from grabbing the clip and uploading it to YouTube. Inside we find almost four minutes for gameplay footage, along with a surprisingly solid interview with the developers.