So a new Metro game is on the way from A4 Games and I'm pumped, but there's a bit of confusion as to what sort of game it'll be. First-person, yes. Shooting, scavenging and fighting mutated beasts? Definitely. But the fresh focus on above-ground exploration raises the question — will the game be more open world than the previous instalments? The answer is: sort of.
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4A Games, the studio behind the Metro series of shooters, has been somewhat quiet of late. Last we heard it was working on two titles — a new Metro instalment and another, more radical game: an FPS set in space with a "very unusual design". However, it appears the latter project has been put on hold, going by one developer's LinkedIn profile.
The surface of the Earth may be a blasted wasteland, its music shops and symphony halls reduced to smouldering ruins. But as long as humans survive, so too will music. It's in that spirit that I enjoy the music of Metro 2033 and its equally post-apocalyptic sequel, Metro: Last Light. The games have a distinct musical sensibility, as the grim men and women surviving in the irradiated Moscow Metro carry on the musical traditions of… well, mostly of folk guitar and heavy metal. Cool by me.
Metro: Last Light is a survivor. Not only did it suffer multiple delays, but it also managed to get through its publisher's unfortunate closure unscathed. The result is an excellent, albeit slightly troubled, first-person horror shooter.
Koch Media owns publisher Deep Silver (Dead Island). It now owns both the Saints Row and Metro franchises, along with the studios that made them.
The first thing I thought while checking out Metro: Last Light during a demo presentation in a Manhattan hotel a few weeks ago, was "Another grey shooter? Seriously?" The second thing I thought was "Gee, this actually looks kind of neat." The third thing I thought was "OK, now I want to play the first one."
Take a look at the E3 gameplay demonstration that I checked out last month. Moscow is changing, and so is Artyom.
Apparently this Metro: Last Light video appeared for a brief time on GameTrailers, but was quickly taken down. I'm not sure why it was removed, but whatever the reason it did little to stop one enterprising user from grabbing the clip and uploading it to YouTube. Inside we find almost four minutes for gameplay footage, along with a surprisingly solid interview with the developers.