Sandbox games are great at giving you vast worlds, but their interiors are often boring and lifeless. In ArmA III, the open-world shooter that’s out for PC on September 12, at least there’s an explanation.
The original massively multiplayer online FPS, PlanetSide, promised competitive first-person shooting on a massive scale. It got the scale right, but tech limitations made for gameplay that was a pale shadow of its more traditional shooter counterparts. With PlanetSide 2 technology has finally caught up to Sony Online Entertainment’s ambition.
A bunch of half-nekkid Korean dudes got their sieg heil on in chilly downtown Seoul to promote Karma II, an MMOFPS (we’re doing that abbreviation now? OK). Cue shocked and outraged onlookers? Eh, not really.