Tagged With neo scavenger

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Looking over reviews of recent Steam sandbox hit Citadel: Forged With Fire, I was struck by a repeated refrain: Finally, reviewers cheered, a game that eschews survival "busywork" like hunger, thirst, and stamina. It's true that in many so-called survival games, survival is tedious. But survival is about more than just food and shelter, and games aren't fully exploring what could be done with the idea.