I really don't want to work out how many hours I spent playing the Sea of Thieves final beta this weekend. It was many hours. Probably too many. There was a nagging thought in the back of my head the entire time: This feels like a console game. That in itself isn't a problem but I was playing on PC and the effect was somewhat jarring.
Tagged With ori and the blind forest
February saw the first of the year's major AAA titles land -- or at least the ones that were delayed from 2014 -- but March was when gamers truly got to get excited. Sony got some more exclusives. Indie darlings dropped their long-awaited sequels. Some long-awaited Kickstarter projects were finally released to the public, and there was even a new Mario Party to crow about.
Briefly: In unexpectedly wonderful news, Xbox's Major Nelson revealed Ori and the Blind Forest is getting an expansion on PC and Xbox One this year. There aren't any details on what to expect yet, but if you haven't yet played one of this year's best games, get on it!
Ori and the Blind Forest is a pretty good video game! But we're not here today to talk about the game. We're here today to look at the gorgeous art that went into making it.
Pleasant. If I had to sum up Ori and the Blind Forest in one word, that would be it. The new Xbox One and PC platformer looks like a magnificently drawn kids' fantasy book sprung to life. It has the lush, magical aesthetic and inoffensive charm that gamers have come to accept -- and expect -- from indie games.
I went into Ori and the Blind Forest... well, blind. I had seen a trailer for it back at E3, but other than that I hadn't bothered with any information. Nothing against it, I just hadn't bothered.
There are a lot of cool trailers here, but I'm probably most excited for Cuphead, the game styled after 1930s animation.