Tagged With ori and the blind forest


I really don't want to work out how many hours I spent playing the Sea of Thieves final beta this weekend. It was many hours. Probably too many. There was a nagging thought in the back of my head the entire time: This feels like a console game. That in itself isn't a problem but I was playing on PC and the effect was somewhat jarring.


DICE's all-peer-based voting panel must have had a great time hacking supermutants apart to Skeeter Davis's End of the World, 'cause Fallout 4 took three awards home, including Game of the Year. But of course, Fallout 4 wasn't the only big winner at the 19th DICE Awards.


February saw the first of the year's major AAA titles land -- or at least the ones that were delayed from 2014 -- but March was when gamers truly got to get excited. Sony got some more exclusives. Indie darlings dropped their long-awaited sequels. Some long-awaited Kickstarter projects were finally released to the public, and there was even a new Mario Party to crow about.


Pleasant. If I had to sum up Ori and the Blind Forest in one word, that would be it. The new Xbox One and PC platformer looks like a magnificently drawn kids' fantasy book sprung to life. It has the lush, magical aesthetic and inoffensive charm that gamers have come to accept -- and expect -- from indie games.