Tagged With overcooked


When you think about game development towns in the UK, a few big names jump to mind before others. Places like Leamington Spa, which has grown a vibrant indie community from large-scale studios attracting talent, and Guildford, where the collapse of certain big players led to veteran talent leading a generation of new teams. But what about places that never had a Lionhead or a Codemasters in the first place? What kind of dev community emerges when the opportunities aren’t so grand?


Here’s what I knew about Overcooked when I started playing it for the first time yesterday: It’s primarily meant to be a multiplayer game, it can be stressful as hell, and solo play requires controlling two quirky little chefs plucked straight out of a claymation exposé on failed health inspections.

All this to say: I knew better. And yet I still played it by myself.


Overcooked is a co-op game that brings together up to four friends, family members and/or foes to cook, prep and serve a myriad of delicious meals against the clock. When I bought it, I did not fathom that it could potentially ruin all of my relationships by forcing us to work together. And so I tried to beat the game with, of all people, my younger brother.