Tagged With panic button

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On September 20 Steve Sinclair, Digital Extremes' creative director, tweeted out that its third-person shooter MMO Warframe had just gotten faster, decreasing latency by one millisecond to be precise. That was thanks to the work of Panic Button, an outside studio that in the last few years has focused on porting other companies' games (Rocket League, Wolfenstein II) to the Nintendo Switch. Panic Button has spent the last nine months helping Digital Extremes do the same for Warframe, making small improvements along the way that ended up benefiting the game on PS4, Xbox One, and PC as well as Switch.