Fallout 76, Bethesda’s troubled online survival shooter, received an update today that included a number of bug fixes and the addition of push-to-talk on PC. These all looked like welcome improvements, except for one small thing: the game’s “Feed the People” public event no longer gives every player on a server cans of meat stew.
Tagged With patch notes
Fallout 76 is not in a good place. There’s pretty much a consensus among fans on this point. Last week, Bethesda pivoted on its messaging, posting an apology to players on the Fallout 76 subreddit for not being very communicative about its plans for updating and fixing the game going forward.
After the latest patch was announced on Wednesday, things seemed to be trending in the right direction. But then, players discovered new problems.
Fallout 76 is getting another big patch on December 4 that will begin trying to fix some of the game’s bigger problems, Bethesda said today on Reddit.
In addition, the company said it plans to be more communicative in the future about what the Fallout 76 team is working on and when new updates for the game will come out.
Fallout 76's latest patch is now live. Bethesda had said it would be one of the game’s bigger ones, and at 47 GB on console it was, but the patch notes themselves are short, pointing only toward improved overall stability and handful of bug fixes.
For Honor’s Marching Fire update went live this week. While some of the changes it brings can be quite granular, when taken as whole it offers a substantial refresh of Ubisoft’s 20-month-old medieval brawler. For those willing to pay, there are four new fighters. For everyone else, there’s an overhaul of the game’s graphics, as well as the introduction of its best competitive mode yet.
A little over three months since release, Far Cry 5 finally has a photo mode. I had issues with the game, but its sprawling, coniferous forests and beautiful Montana sunsets were not among them. A photo mode feels like a no brainer.
Unfortunately, the rest of this update serves more as a reminder of everything still missing from the game.
With every new Sims expansion, there comes new bug fixes. Just before the Seasons expansion launched last week, The Sims' team pushed through some fixes. Turns out that the expansion itself made a few more bugs, which they fixed yesterday. Some of these patch notes are pretty funny. Here are my favourites.
On Tuesday, Blizzard quietly released Hearthstone patch 11.2, whose seemingly-tame purpose was to introduce a limited-time event and a new purchasable card bundle. But the patch came with a few other changes, including "updates" to game mechanics and a long list of "bug fixes" that stirred up some major gameplay issues.
In doing so, the patch has injected some unwelcome chaos into the casual and professional communities both.
PUBG gets patched pretty frequently, but Bluehole isn't always great about detailing all of the minute changes to the game. In an effort to be more transparent, the studio laid out examples of how the most recent update changes bullet sounds to help players more easily track where enemy fire comes from.
Despite still being in Early Access, They Are Billions is already really good. But the version of the game I fell in love with months ago just keeps getting better thanks to a number of smart updates, including the latest, which adds a number of super-powerful new buildings that can be used to help fend off the zombie apocalypse.
As reported previously by our sister site in the UK, Rockstar is removing a number of songs in Grand Theft Auto 4 due to licensing issues. A sizeable patch for the game went live today cutting a lot of songs across all the radio stations, including some classics, while only adding a few back by way of some lesser known Russian tracks, mostly by Seryoga.
Far Cry 5's latest patch released this week on consoles. Although it addressed a number of minor issues with online multiplayer, mission progression, and overall stability, it doesn't appear to have addressed one unique and particularly pernicious bug where some players who complete the game get stuck in a never-ending loop of the end credits.
There comes a time when every Hearthstone metagame grows stale and players get tired of seeing the same competitive decks over and over. We hit that point with the latest expansion Kobolds and Catacombs a while ago, but now, with the announcement of a new set of balance changes, we may be in for a major metagame shakeup.