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  • How BioShock Infinite Used To Look, How It Should Play

    At PAX East today, the makers of BioShock Infinite, the big 2012 sequel from Irrational Games, shared what they said would be their cutting-room-floor material. They showed what won’t go into BioShock Infinite, but that will help shape the game. Of course, their cutting room floor material is fascinating. So stop looking at this already-released…