Tagged With project scorpio


It's finally time. If you've wanted to know how powerful and how much Project Scorpio can be, or you just want to see some cool games, Microsoft's conference is a good place to be. Let's get our liveblogging boots on.

Shared from Gizmodo


Technically, E3 doesn't start until Tuesday. That's when the doors will open at Los Angeles Convention Center and over 500,000 attendees will swarm hundreds of booths filled with the latest video games, consoles and gaming paraphernalia. But the event really started Sunday morning, when EA, one of the largest game publishers in the world, held a press event announcing all its new projects. As Tuesday draws closer more and more huge companies will take the stage at venues all over downtown LA to steal some limelight and make their own big announcements.


It shouldn't be much of a surprise that Project Scorpio will be a major drawcard at this year's E3. And we'll no doubt hear more about the raw hardware, all the games it can play at 4K, and how nice HDR makes everything look. But there's one thing I badly want Microsoft to do with Project Scorpio, and it's a lesson they can learn from Sony.


So 2017 has been a pretty big year already, and E3 is shaping up to be good fun as well. There's always plenty of fun stuff announced, but this year has some extra spice - Nintendo has to flesh out the library for the Switch, Microsoft will be unveiling more about Project Scorpio, and then there's the question of what happens to the PS4 Pro and PSVR.

Shared from Gizmodo


There are a lot of reasons to game on a PC instead of a console. The ability to upgrade your game machine on your own time and in accordance with your own budget is a big advantage. The improved performance -- due to the sheer power of new PC hardware -- is another. According to Gamasutra, Kevin Gammill, Group Program Manager for Xbox, seems to think another, very cool feature of PC gaming is about to come to television gaming: Variable refresh rate.


Microsoft has promised that their next console, Scorpio, will be "the most powerful console ever," and today the company delivered on that promise, revealing a set of beefy specs that, in terms of raw power, surpass any video game console on the market today.


The funny thing about E3 is how it's all about That First Reaction. The curtains rise. The lights dim. The speakers begin to boom. Or in Sony's case, the orchestra.

And then everything comes to a close and the internet sits around deciding Who Won. But in my case, I went back and rewatched everything. The trailers, the speeches, the streams. All of it. At least three times. And you know what? I'm bloody glad I did.


If you've been keeping abreast of current Xbox events, you might be wondering what drugs Microsoft has been smoking. At E3 2016, the company officially announced not one, but two brand new consoles: the slimline Xbox One S and the roided-up Project Scorpio. It also plans to keep making the Xbox One, which means it will soon have three different current-gen machines jostling for space on store shelves.

This is completely unheard of. It looks and sounds like gibbering, balls-out insanity. Just who the hell is going to buy an Xbox One S when Project Scorpio (a self-proclaimed "monster" and "the most powerful console ever created") is just around the corner? We asked Microsoft Studios's head of publishing Shannon Loftis to explain what the hell is going on. Her frank and honest responses were pretty surprising. In short, Xbox is actively trying to emulate the PC upgrade philosophy-- and Project Scorpio is just the beginning.