Tagged With psychonauts

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Rumours of a sequel to the cult classic Psychonauts have been floating around for years now, but Psychonauts 2 was finally confirmed late last year. More details have just come out about the new game's conception, funding and publishing, revealing at least part of the storyline that will make up Raz's adventure in Psychonauts 2.

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I was absolutely delighted when I found out that Tim Schafer's studio Double Fine was going to be resurrecting Psychonauts. It is one of the best platform-adventures of all time, made right at the end of the genre's golden age in 2005. It starred a young psychic acrobat, Raz, who made his way to a summer camp for psychic warriors and ended up learning how to explore the inside of people's minds. If you didn't play it, it's exactly as brilliant as that summary might suggest.

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Developer Double Fine announced a sequel to the much-loved 10-year old adventure-platformer Psychonauts at The Game Awards tonight. Set a little after the events of the first game, which was set in a summer camp that provided training for mind-invading acrobats, it will follow Raz's continuing adventures through the minds of other people as a professional Psychonaut.

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A couple of weeks ago, I sat down with one of video gaming's most creative people to talk about... money. Money. Business. And how things are so different and so much better in this, Tim Schafer's 25th year making video games.

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Just when you thought you could put your wallets away and breathe a deep sigh of relief, Steam turns around and says no, dear consumer. Once more you must cast thy wallet at they monitor and weep deep, bitter tears. Today it seems as though the Double Fine Bundle — which features Costume Quest, Stacking and Psychonauts — is available for just $14.99, which is 50% off. Good luck everyone.