P.T, the demo for Hideo Kojima and Guillermo del Toro’s ill-fated Silent Hills, has gained a deep cult following since its release and eventual de-listing from the PlayStation store after Kojima split with Konami. A new PC remake captures most of the experience for those who don’t still have it on our PlayStations.
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Inspired by the original demo on their PS4 hard drive, one 17-year-old developer opted to bring P.T. back from the dead. After a month of datamining the demo, studying speed runs and watching walkthroughs of the game, one user rebuilt the cancelled Silent Hills trailer entirely in Unreal Engine 4.
Naturally, Konami came calling -- but with a surprise twist.
No matter how good a horror movie is, it'll never quite match the horrifying feeling of being in control of the main character's desperate struggle for survival. Horror games are uniquely terrifying for their interactivity - you're not allowed to just close your eyes when things get scary. Here's our pick of the five scariest horror games every horror junkie needs to play.
"Blood, sweat and tears" appears on many a weight room motivational poster, but isn't quite as applicable to esports as it is to more traditional sports. There are certainly tears, after wins and losses, and injuries are becoming commonplace as pros get older. Curious, we reached out to esports competitors in all sorts of games to ask a simple, burning question: where's the sweat at?
It may be a rare sight today, but a demo is one of the best things an upcoming game can do for its audience. Of course, not all demos are created equal - the best demos generate excitement and set expectations for what's to come, while the worst demos convince us not to buy. What makes a great demo?
Alien Isolation is one of my favourite games ever. I tell people this all the time, I discuss the game in depth, I recommend it to everyone -- only, I've never actually finished it.
The game is just so long -- which isn't a bad thing when you like a game, but with a genre like horror, sometimes shorter is better. In fact, the genre is just crawling with amazing, contained experiences, many of them free to download: here are my favourite six.
I'm walking through a damp, dingy corridor and somewhere a woman is crying. The sound makes me nervous but I can't quite figure out why. And then she appears -- a female figure, disfigured and indistinct, twitching in a way no human being moves. I stare for one second too long and then she has me -- she's in my face, attacking, ripping and tearing my flesh as the screen fades to black. But I'm not playing P.T.
When I covered this creepy P.T-meets-Amnesia indie game last week I mentioned that they were planning to release a Kickstarter on an as-yet unknown date. Surprise! It's today!
An impossible space. A vengeful ghost. Eerie silence. P.T. was like nothing we had ever seen before when it was quietly pushed to the PlayStation Store in August of 2014, and when the news came that Silent Hills had been cancelled, we all thought we would never see its like again. However the game has proved an inspiration for a number of indie horror developers, and the latest of these is SadSquare Studio's Visage.
The news that Kojima was finally free and had signed with Sony was universally welcomed yesterday, but attention has since turned to what kind of game Kojima Productions and the legendary creator wants to work on.
He's not revealing a great deal of information about that yet, but in a new interview he has revealed that he'd love to continue working with Guillermo del Toro -- on anything.
With Silent Hills dead, maybe Allison Road can deliver what P.T. promised. The developers are asking for £250,000 on Kickstarter, over $AU540,000.