Namco brings the sequel to the original role-puzzling game to the iPhone, and while Puzzle Quest 2’s engaging gameplay is intact, the controls are a little on the tiny side.
Do you have what it takes to get a review published right here on Kotaku? Steven does, as he suffers from involuntary gem matching hallucinations.
Last week, you asked Steve Fawkner some questions, and he was happy to oblige. In Part 2 of our interview, the CEO of Melbourne’s Infinite Interactive talks about walking the line between novelty and nostalgia in sequels, and lessons learned from Galactrix.