rare
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Is Next-Gen Kinect Facial Scan As Magical As It Seems? Mixed Results
Stand in front of the next-gen Kinect, the one that can read your heartbeat just by looking at you (it’s true; I tried it), and in theory it can scan your face. In the Xbox One game Kinect Sports: Rivals, Kinect 2.0 should be able to turn you into a video game character. But can…
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The Awesome, 100% Accurate Planetary Orbits Of Blast Corps’ Map Screen
Blast Corps, for the Nintendo 64, didn’t seem to give much of a damn for accurate physics. You could drive on gas-giant Neptune and it had the lowest gravity of any of the game’s extraterrestrial levels (it should be the highest). But as GameXplain marvellously demonstrates, the map menu is jaw-droppingly true to life.
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These Former Big-Budget Shooter Devs Are Overjoyed To Bring You The 99c Twist Pilot
Steve Ellis is responsible for the beloved multiplayer aspect of Rare’s classic Nintendo 64 shooter Goldeneye 007, and was a founder of Free Radical Design, the studio behind the TimeSplitters franchise. Martin Wakeley was a designer and producer at Rare, creating beloved titles like Blast Corps and Jet Force Gemini before joining Ellis at Free…
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This Goldeneye 007 Postmortem Presentation Is Pretty Awesome
In 1997 it was possible for a game to arrive in stores, or arrive on the desk of reviewers worldwide, and be this incredible surprise attack you didn’t see coming. Nowadays that might happen with an indie game, or something on iOS, but it never happens on consoles. There’s too much at risk. This is…
