OK, interesting is the polite way of me saying “It makes me uncomfortable”. That might have something to do with the fact that I once worked as the studio’s PR and media relations guy until September of this year. If I was still in that position, I might have thought twice about making this video.
Firemint, developers of Flight Control and Real Racing 2, say in this interview the full-blown 3D racer for iOS/Android was “…developed over 18 months on a budget of US$2 million.” Now the real question: How much did they make? [PocketfulOfMB.com]