Strong writing is almost always what ultimately makes or breaks a video game, but it’s especially important in a game that’s as narratively-driven as Reigns: Game of Thrones.
The last time I played mobile games with any regularity was all the way back in 2004. My phone had some kind of proto-Bejewelled game on it, and I used to while away the bus trip home from school inanely matching coloured gems. Before that, it was Snake (or even…