The big reveal for Star Citizen at this year's Gamescom is the integration of Faceware's "3D facial motion capture", which will allow players to emote via their in-game avatar's face using, well, their face. The developer is labelling it as "Face Over Internet Protocol" or FoIP and will require sensor hardware from Faceware itself for the best results, however, it can work with a webcam though the "quality of facial detection may vary".
Tagged With robert space industries
When a new, online triple-A title is announced, the first question on the lips of Aussie gamers is: Will there be local servers? Previously, the answer was often "no", but these days many studios and publishers have picked up their hosting game. Now Star Citizen will appease Australasian players, once it finishes its move to Amazon's backbone.
If you hadn't heard, Robert Space Industries made the decision last year to separate Star Citizen into two parts -- Squadron 42 and uh, Star Citizen. As to when the split will occur, that's no longer a mystery -- mark 14 February in your calendars, so you can cut a cake, bake a fridge or drive a motorcycle off a jetty.
As Star Citizen's development continues and its war chest inflates exponentially (and sometimes comically), it has collected a fair number of critics who feel the game will never reach its lofty goals -- if it gets released at all. It's gotten too wild however for the game's director, Ben Lesnick, who recently decided to tackle things head on with a rather long forum post.