ron gilbert
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Thimbleweed Park: The Kotaku Review
Early in Thimbleweed Park, a new graphical adventure game, a pair of pigeon-suited plumbers tell you not to worry about dying, because there’s no way to lose in this game. “But playing classic adventure games has taught me to save often,” your hero replies.
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Thimbleweed Park Looks Like A Worthy Successor To Old Adventure Games
Did you grow up with games like Monkey Island? Does the name Fred Edison conjure fond memories? Do you often wonder whether Zak McKracken was underrated or just not very good? Thimbleweed Park is probably the video game for you.
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Ron Gilbert Explains His New Game… With A Flowchart
Thimbleweed Park is Ron Gilbert’s attempt to create a game that looks like it was transported straight from the glory age of Lucasarts graphic adventures to the present day, without a single visual tweak. It’s a project I’m very excited about. But it’s a complicated story and a complicated video game. It’s so complicated it…
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The Origins Of A Classic Lucasarts Adventure
In a lot of ways, Maniac Mansion is where it all began for Lucasarts (or Lucasfilm Games, as it was know back then). The company’s first big adventure game hit, it set the tone for a decade of classic titles that would define PC gaming for an entire generation.