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  • Metroid Dread Speedrunners Are Beating The Game In 90 Minutes Flat

    Metroid Dread Speedrunners Are Beating The Game In 90 Minutes Flat

    There comes a time in every game’s life-cycle when speedrunners crack the code, and a baseline time against which to compete reveals itself. Now that we’re a few weeks removed from the release of Metroid Dread, such a benchmark has crystallised: The game’s fastest players are racing from start to finish in about an hour-and-a-half.


  • Metroid Dread: The Kotaku Review

    Metroid Dread: The Kotaku Review

    I admit I was sceptical. If a game is genuinely going to conjure a sense of dread, as Metroid Dread’s title seems to promise, I think it needs to be thorny and aggressive and hostile in ways I wasn’t convinced the Nintendo of 2021 could deliver. Boy, was I wrong to doubt: Metroid Dread is…


  • Metroid Prime 3 Could Have Been Open World, And That Hurts

    Metroid Prime 3 Could Have Been Open World, And That Hurts

    You know what I’d sell my extended family to be able to play? An open-world Metroid Prime. Just the phrase sets my imagination reeling, combining an all-time favourite game series with the possibility of all that player freedom. Which makes it all the more galling that this is something that could have happened.