savior

  • It’s Real Hard Making An Indie Game In Cuba

    It’s Real Hard Making An Indie Game In Cuba

    It will take game developer Josuhe H. Pagliery thirty minutes to load this article in Cuba, where he’s making an indie game. Saviour is an artistically ambitious 2D platformer where the protagonist, Little God, realises it is in a “collapsing video game.” And the challenges Pagliery and his partner Johann Armenteros must face to develop…