Tagged With serious sam 4


The developers at Croteam, the studio that makes the Serious Sam games, are looking to do the unthinkable with the fourth numbered instalment in the series: render 100,000 enemies on screen at the same time. Watching a hands-off demo of the game behind closed doors at E3, I was excited to see that feat in action, and for a second it looked like I might.

While the titular Sam was driving around in a combine harvester, Gnaars and Kamikazes began flooding over a hill in the distance. First it was just a few dozen, but moments later it had become a horde too numerous to count. Then the screen faded to black.


I was surprised with how nice and optimised the engine behind The Talos Principle was, so it's kind of a surprise to see Croteam say that they won't be using it for the next iteration of the Serious Sam series.

But that's OK, you see, because the next engine will be even better.